Defense
Combat skillDefense reduces the chance incoming attacks land, and sets the level requirements on armour.
Alpha guide. Defense gates armour in the current Alpha. Enemy retaliation and style training arrive with upcoming combat updates.
Mechanics
An attacker's accuracy is rolled against the defender's Defense; higher Defense and armour bonuses convert more incoming swings into misses. Armour carries separate defence values against stab, slash, and crush damage.
All skills use the same experience curve. Level 100 is skill mastery (955,336 XP); level 999 is legendary mastery (253,245,203 XP). See the experience table for the full curve.
Armour
| Armour | Defense level | Def (stab) | Def (slash) | Def (crush) | Source |
|---|---|---|---|---|---|
| Bronze Platebody | 1 | 18 | 21 | 17 | Smithed: 5 bronze bars |
| Iron Platebody | 1 | 35 | 40 | 33 | Smithed: 5 iron bars |
Equipment combat bonuses activate with the equipment update; the values above are the authored item data. Helmets, shields, and other slots are planned. Cloth and leather armour comes from Tailoring when it releases.
Related skills: Attack · Constitution · Blacksmithing · Tailoring · all skill guides