Guides
New to the isles, or just after a hand? Start here. We're writing more guides as the game grows — this shelf will fill out as we near launch.
New Player's Guide
From sign-up to your first adventure — the essentials, start to finish.
Skilling
How skills, levels, and XP work, and what each of the twenty-two skills does.
Trading & the Tideboard
How the player-driven market works, and how to earn your first coin.
Skill guides
One guide for each of the twenty-two skills — what to gather, craft, and fight.
New to Isles of Calamity?
Isles of Calamity is a free-to-play online RPG: you sail an open archipelago, train twenty-two skills toward mastery, and share one persistent world with every other player. There's no single path — you might spend your first evening chopping wood and cooking your catch, or head straight for the ruins to test your blade. These guides get you going and help you go deeper.
Start with the basics
- New Player's Guide — the full walkthrough from creating an account and locking it down, to choosing a world, your first hour, banking, and staying safe from scams.
- Skilling guide — how experience and levels work, and what all twenty-two skills do across combat, gathering, and production, and how gathering feeds the things you can make.
- Trading & the Tideboard — how the player-driven market sets prices, reading the tide, and earning your first coin.
- Per-skill guides — a dedicated guide for every one of the twenty-two skills, with live Alpha training tables where each skill is already in the game.
Where to go next
Once you're on your feet, the worlds page explains free versus members worlds and regions, the hiscores track every skill to level 999, and the items & market hub shows what everything is worth on the player-driven Tideboard. Curious where the game is headed? The roadmap lays out what's live, in development, and planned. More guides land as the game grows.