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Skilling

Nearly everything you do on the isles trains a skill. Every action gives experience (XP); enough XP raises a skill's level, all the way to 999. The climb steepens up to level 99, then settles into a long, steady road to the cap. Higher levels let you use better tools, gather rarer resources, craft stronger gear, and take on tougher content.

Your total level is the sum of all twenty skills — the number the hiscores rank you by. There's no wrong order: train what you enjoy, and the rest of the isles opens up as you go.

The twenty skills fall into three families — combat, gathering, and production.

Combat skills

Gathering skills

Production skills

Gathering feeds production

The isles' skills pair up: what you gather is the raw material for what you craft. Train a pair together and you'll rarely run short of materials.

Mining → Blacksmithing
Mine ore, smelt it into bars, forge gear.
Fishing → Cooking
Catch fish, cook them into healing meals.
Woodcutting → Firemaking
Chop logs, burn them for fires to cook over.
Woodcutting → Woodworking
Chop logs, plane them into planks and furniture.

Ready to see where you stack up? Check the hiscores, or read the New Player's Guide to get started.