Tailoring
Production skillTailoring is the outfitting skill: cloth and leather armour, capes, spun string, and jewellery.
Alpha guide. Tailoring's crafting system is implemented in the engine but no recipes are released yet. Recipe tables will be added here when the skill enters Alpha content.
Designed mechanics
Planned station work: cloth and leather armour at the sewing table; capes at the loom; wool spun into string at the spinning wheel; and jewellery at the sewing table. Hides are planned to come from Beastbane and fibres from Cultivation. Cloth and leather lines are the planned armour for Archery and Arcana users.
No Tailoring recipes exist in the current item catalog; the skill cannot yet be trained. Recipe tables with levels, XP, and material costs will be published here as they release.
All skills use the same experience curve. Level 100 is skill mastery (955,336 XP); level 999 is legendary mastery (253,245,203 XP). See the experience table for the full curve.
Related skills: Beastbane · Warding · all skill guides