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Beastbane

Gathering skill

Beastbane is the hunting skill: taking creatures for meat and materials, by hand today and with traps when the trap system opens.

Alpha guide. Small-game hunting is live with the values below. The trap system is implemented in the engine and enters content testing; trap and creature tables will be added here when they are released.

Hunting

QuarryLevelXPYieldTimeRespawn
Rabbit13Raw Beast Meat3.0s8s

Raw Beast Meat is a Cooking ingredient.

The trap system (in development)

The implemented design: a trap is placed in a creature's territory and rolls a catch chance periodically while you do other things. The chance scales linearly with your level — 5% per roll at the trap's required level, rising to 45% at skill mastery (level 100). Checking a trap with a catch grants the creature and its XP; checking an empty trap carries a 10% chance the trap breaks instead of being recovered.

All skills use the same experience curve. Level 100 is skill mastery (955,336 XP); level 999 is legendary mastery (253,245,203 XP). See the experience table for the full curve.

Tips.
  • The rabbit warren's 8-second respawn means a single warren supports continuous hunting.
  • Hides and trophies from higher creatures are planned inputs for Tailoring.

Related skills: Cooking · Tailoring · all skill guides