Thievery
Gathering skillThievery is the skill of taking coin and goods from the world's pockets, locks, and market stalls.
Alpha guide. Thievery is part of the launch skill set but its systems have not entered the engine yet. The design below is subject to change; tables will be added when the skill enters Alpha.
Designed mechanics
Three method families are planned: pickpocketing NPCs (quick, repeatable, with failure consequences that scale with the target), lockpicking chests and doors, and stall theft from market traders. Failure results are planned to include stuns and guard responses. Some doors and areas are planned to be openable only with Thievery.
Thievery targets NPCs and world objects only. It does not and will not target other players' items.
All skills use the same experience curve. Level 100 is skill mastery (955,336 XP); level 999 is legendary mastery (253,245,203 XP). See the experience table for the full curve.
Related skills: Beastbane · all skill guides