Worlds
Every world runs the same isles — pick one by ruleset, region, or how busy it is. You can hop worlds any time in-game.
· tap a world for details
| # | World | Ruleset | Region | Players | Status |
|---|---|---|---|---|---|
| 1 | Aetheria | Free | US-East | Live count | Live status |
| 2 | Valdris | Members | US-East | Live count | Live status |
| 3 | Emberfall | Members | US-West | Live count | Live status |
| 4 | Highwind | Free | US-Central | Live count | Live status |
| 5 | Zenith | Members | EU-West | Live count | Live status |
| 6 | Ravenspire | Members | EU-Central | Live count | Live status |
| 7 | Sunhaven | Free | SE-Asia | Live count | Live status |
| 8 | Stormreach | Members | Oceania | Live count | Live status |
How worlds work
- Same world, many servers
- Every world hosts the same isles and your same character. Worlds exist so thousands can play at once and so you can choose a ruleset and region.
- Free vs. members
- Free worlds are open to everyone. Members worlds unlock the full map, skills, and content for members.
- Player versus player
- PvP isn't a separate world — every world is peaceful by default. Players fight by duelling anyone who accepts, any time, and inside the PvP zones scattered across the map, where stepping in means anyone can attack you. The same rules apply on every world.
- Regions
- Pick the region closest to you for the lowest latency. Your character and progress are the same on every world.